Ranseur

“Bred for sainthood, must I live my life in devotion to your cause?”

Origins. The Ranseur city is known as Arcadia, but Ranseur can live anywhere suitable to their lifestyles. Ranseur who are committed to the Order of the Ashguard live their lives out in the Ranseur Sect Priory to the Brotherhood of the Moon in City Ternion. Some Ranseur unintered in politics and seeking more demanding employment have settled in Tripolis as miners of Kouros' Spine. Other rogue Ranseur who wish to have nothing to do with politics and its influences live fringe lives with the few Boon who will still aceept them.

Names. There are no Ranseur family names. Known Ranseur names include Doned, Fritz, Holden, Holt, Mal, Munez, Peatro, and Shiani.

Ranseur are considered one of the most noble of races in Ternion. Ranseur first appeared after a triumvirate between an Antho and two Humans, but the offspring that was created was a hybrid who had dominant genes that were passed on regardless of Triumviral balance. This anomaly started a quick panic until the teachings of St. Ajora were utilized to bring a widespread calm of acceptance couples with the governmental sects of each race coming together in recognition in their potential to assist the next Hecate. More Ranseur started to appear, and after a few decades they banded together to form their own Race. The first Ranseur settled in Dur, where they built a glorious city now called Arcadia. The city stood united for several centuries until a recent widespread political debate on security has split the masses down the middle and threatens civil dispute. Several have fled to seek refuge in Tripolis to avoid the stressors of malcontent and find work in the more laborious field of mining, while others choose to live in the woods close to Half Elves and Boon. They have a feudal relationship with their anthropomorphic ancestors, but not one that ever excels to any widespread violence. Ranseur are known for their political prowess and capital leadership, noting wisdom and discretion go hand in hand.

Ranseur look exactly like larger humans, except for one detail: they have majestic, beautiful antlers growing from the tops of their heads. The horns resemble that of a stag, and for the females: short, little horns. Bull horns, goat horns and ram horns are more rare. They stand at close to 7’ tall, but their horns add anywhere from 1’-3’, easily making them the tallest race. Some Ranseur even develop hooves, though this is a rare anomaly, particularly in elders. Ranseur hair, though there is some debate whether or not it should be called fur, usually comes in all shades of brown, and is most commonly patchy and matted, though the more political persons take care in their appearance.

In the current era, Ranseur have come together for a ritual unlike any other in preparation of the newest member into the ranks of the Order of the Ashguard in Ternion. The Ranseur chosen to accompany the Hecate is revered by his people above all others. Back in Arcadia, the Ranseur mull over a further disagreement in opening the gate of the narrow Hull River for the first time in decades since the harsh waves from the Arcadian Range eroded the earth beneath their eastern walls. Doing so would allow a merchant ship to save time on its southern voyage in exchange for a large payment of Cheques that could solve their city’s defense debate, though regardless of outcome one side will be left with refutation. Additional Inventory. (If player participated in the Beta Test: To be an Ashguard:) Tanuki Whistle, (Ashguard:) 1D10 Notes, (Non-Ashguard:) Clergy Suit and 2D10 Notes or Miner’s Trousers, Suspenders and 1D10/2 Notes.
 * (Size 6)
 * 2 starting MP
 * Attribute Bonus: +1 Strength, Dexterity or Intelligence
 * Skill Bonus: Melee Weaponry, Ranged Weaponry or Nature

Ranseur Traits
ODIN’S HELM. ''The Ranseur have the blessing of the Papal King of Two Moons to protect the Hecate. Those who are serving as an Ashguard for a Hecate gain +2 Defense Mod and +2 Magic Defense Mod. If their Hecate becomes KOed or if their horns are sawed off or significantly damaged, they no longer gain the benefits of this Trait. (Permanent)''

TRUE CALLING. ''When the Hecate is certain to be in impending danger, the Ranseur may gain +2 to his Vigilance to remain alert. In the same way, he does not take any penalties from sleep depravity as long as he sleeps at least 4 hours per day.''

QUICK STRIDES. A Ranseur who takes this Trait at Character Creation may increases his Movement Mod by 2.

BALANCED RACE. A Ranseur may pull Commands from every Focus of his Class without taking it unless the Command specifies that it requires otherwise.

RACIAL DOMINANCE. ''The Ranseur gene is strong, making all other genetics recessive to it. (Permanent, Required.)''

BUREAUCRATIC VOICE. You succeed on 7s and reroll 7s for your Charisma Checks when dealing with Politics.