Attributes

There are six thresholds which players can inclease to push the boundaries of what makes up their characters in the world of All Saints. At each Level increase, three points are assigned to the following whichever manner the player sees fit:

Strength

 * +1 Melee Weapon damage
 * Effects how much you can lift or carry

Constitution

 * +5 HP
 * Increases Defense (1/4)

Magic

 * +1 Magic damage
 * Increases Magic Defense (1/4)

Willpower

 * +5 EP
 * Increases EP restoration rate

Dexterity

 * +1 Ranged Weapon damage
 * Increases Critical Chance
 * Increases RTM (1/15)

Cunning

 * Required for several role-playing interactions
 * Increases Critical Damage
 * Increases Initiative (1/10)